Class TimeslotPhaseProcessor

    • Constructor Detail

      • TimeslotPhaseProcessor

        public TimeslotPhaseProcessor()
    • Method Detail

      • init

        protected void init()
        This method must be called in the per-game initialization code in each implementing class. This is where the timeslot phase registration gets done.
      • setTimeslotPhase

        public void setTimeslotPhase​(int newValue)
        This is the Spring-accessible setter for the phase number
      • activate

        public abstract void activate​(org.joda.time.Instant time,
                                      int phaseNumber)
        This method gets called once during each timeslot. To get called, the module must first call the register(phaseNumber) method on CompetitionControl. The call will give the current simulation time and phase number in the arguments.